Changelog v1.0.3


Hello! We just updated the game with some balance changes

With this update we want to make Ultra Hard more welcoming while keeping its challenge plus based on feedback after launch we also changed some timings and trap numbers to balance areas out.

All feedback is greatly appreciated! Thanks for playing!

V 1.0.3
===================================

- Ultra Hard = Normal mode without checkpoints
- Hard = +25% explosion time delay

LEVEL EXPLOSION TIME ( default is 5s )

F3 - Ultra Spikes time increased from 5s to 6s
F7 - Ultra Blades time increased from 5.8s to 8s
F11 - Ultra Oven time increased from 7.2s to 8s
F11 - Ultra Igloo time increased from 3.8s to 4.5s
F25 - Necromancer time increased from 5.5s to 6s

FLOOR TRAP VALUE
THE ENTRANCES

-F3 > Traps from 2 to 1.5

THE HALLWAYS
-F5 > Traps from 4 to 3.5
-F6 > Traps from 5 to 4.5
-F7 > Traps from 2 to 1.5

THE KITCHENS
-F8 > Traps from 2 to 2.5
-F11> Traps from 2 to 3

THE GARDENS
-F16> Traps from 3 to 4
-F18> Traps from 4.5 to 5

CHANGES
- Ultra Ghost speed reduced from 3.9 to 3.7

NECROMANCER
Phase 1
- The Necromancer can only shoot 5 rounds of projectiles (stops shooting 1.5s after the floor starts exploding more or less)

Phase 2
- Random level explode time increased from 4s to 5s
- Random level decreased amount of traps by 1
- Removed the phase that only used spears
- Huge spikes phase explode time increased from 3.8s to 7s

Files

YouDied_BaNRY_windows 191 MB
May 01, 2019
YouDied_BaNRY_linux 192 MB
May 01, 2019

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